Description
For this university project, we developed a video game in which the player takes on the role of a cat. The objective is to collect kittens in the park while evading a hordes of dogs. The game is theoretically endless, offering continuous progression with an increasing difficulty level over time. Players must collect as many kittens as possible without being caught by the dogs.
My roles
Asset creation, texturing, visual design, ux design
Credits
Programming: Clemens Kavan (IG @clemens.kavan)
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